The "Tranceology Card Game" is a playable card game made primarily as merchandise for my ongoing Trance music project. I designed the gameplay mechanics and card functionality and layout.
Close-up example of one of the Tranceology cards, illustrated by Birdblitz
I began by developing the card mechanics, layout, and graphic design as outlined here.
I designed four "Dominant Elemental Waveforms" (DEWs) to function in a similar way to the Pokemon card game's Energy types, or Magic The Gathering's mana colors.
A checklist of all cards produced thus far. All illustrations for the promotional cards were commissioned from fellow artists.